Inspired by the wonderful work of Jordu Schell.
This image was created in Zbrush, 3Ds Max, Vray and Photoshop in 1 day ( about 8 hours).
Inspired by the wonderful work of Jordu Schell.
This image was created in Zbrush, 3Ds Max, Vray and Photoshop in 1 day ( about 8 hours).
All characters had a texture sheet size of 256 x 512 diffuse and normal maps and a tri budget of 4000. Exceot the metal suit guys which used the whole 512 x 512 sheet and had 5000 tris. These budgets were very strict due to the Crackdown engine not being able to stream – instead bulk loading all assets at once.

Xbox 360 | 2010

XBox 360 | 2008
Work completed between 2007 and 2010-ish. Some of it’s pretty rough now. Somewhat chronological order…